Players can now start a new save in hard mode. Here are the rules for this new game mode:
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There are no objectives/objects markers on minimap, except markers for unloading zones. There is no option to enable\disable them. Markers are replaced by marker areas.
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Recovery costs money. Price differs for types of trucks.
- Scout - 2000
- Highway - 2500
- Heavy duty and offroad - 5000
- Heavy - 8000
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Auto loading costs money (150 for 1 piece of cargo)
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All vehicles are sold for 50% of purchasing price
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Player can not sell trailers, only utilize them
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Repair in a garage costs money. Refueling in a garage is disabled. Players can only fully repair cars, without the option to repair separate parts. Full repair price differs for trucks types
- Scout - 1500
- Highway - 1500
- Heavy Duty -2500
- Offroad - 2500
- Heavy - 5000
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Contests become unavailable after 3 attempts.
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Fuel costs money. Price for 1 litre/gallon differs on stations (~2-5 for litre/gallon).
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Service addons and trailers can be resupplied with repair points in special Resupply zones. These special zones are only available in Hard Mode. Repair points cost money: 1 repair point = 2 convertional units. Repairing one sparing wheel costs 50. Enter resupply zones with service trailed or addon.
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Deployin in a garage costs money, if it was previously retained in a different garage.
- Deploy within 1 region price - 1000
- Deploy in the other region price - 3500
- Matchmaking with Hardmode
- If the player created a session with Hard Mode, only players with existing Hard Mode save will be able to connect to the host with Hard Mode vice versa.
- The player with Hard mode will be able to find a game with Hard Mode players.
- If the player invites another player and their saves settings don't match, he will be warned with the opportunity to end the connection.