I want to start showing you guys a picture of my brain after working for 5 days non-stop on my walking beam Haulmaax suspension from Hendrickson:
But... after a lot of trial and error (and I mean A LOT) I got the CDT based suspension "kind of" working, but it was behaving weird and moving sideways. Like the game did not fully respect all the constraints.
So I decided to give it a try to a regular bone based suspensio and I think this is the way to go for me right now. Of course its far from finished but its getting there. The axels, the central control arms, the side control arms and the right walking beam equalizer, are fully animated and working properly. Inly left to animate the left equalizer and the springs. Check it out here:
Youtube Video
Don-t mind the air tanks going out of place. It's caused because they are parented to the wrong cdt. Will be corrected soon as well as many other issues that I know how to handle.
There are a number of other problems I have encountered that I haven't been able to figure out but I'll address them one at a time so I won't use this post for this. This one is only to show you guys the progress of the rear suspension so far.
Thank a lot for being supportive. Back to work