Hello SnowRunners!
We've just put out an initial version for the upcoming Patch 10 (Phase 2) update on the PTS. Several things in this build are very work-in-progress, such as the new missions, but we'll be making many improvements in the next couple of weeks.
As always, we're very grateful for all your feedback and bug reports. We can't wait to hear your thoughts!
Thank you!
Patch Notes
New Features
- [DLC] Two new maps in the new Canadian Yukon Region:
- Big Salmon Peak
- Floody Foothills
- [DLC] New trucks:
- CAT TH357D
- CAT 770G
- KRS 58 "Bandit" (WIP)
- [DLC] Exclusive skin for International Scout 800
- [DLC] Exclusive skin for International Loadstar 1700
- [Free] New customization options
- [Free] Two new trials
- [Free] New contracts in Alaska and Taymyr
General
- Added an option to secure trucks on trailers that are suitable for truck transportation
- Fixed a bug when crane anchors were extended if the player tilted his truck while driving
- Tweaked Azov 64131's center of mass
- Added warning message if the player is going to fail a contest condition
- Fixed a bug when trigger zones of destination points that are placed on bridges were not displayed in-game
- Moved Trials menu to the main menu
- Fixed a bug when the cursor on a minimap was wobbling if there were several objects under it
- Fixed a bug when markers of a quest item positions in "Star in the Sky" remained on screen after player restarted contract
- Fixed a bug where the yellow cargo marker did not appear after using the metal detector during the 'The Star in the Sky' contract
- Fixed a bug where the player would not receive trial rewards if they completed trials before creating a new campaign
- Fixed wheels clipping through slabs on Imandra map
- Fixed a bug when some users were unable to load custom-made maps downloaded from mod.io
- Fixed a bug when dev menu was activated in custom scenarious on second launch
Co-op
- Added synchronized weather conditions in co-op
- Fixed bug when after disconnecting from a co-op game the player was unable to create their own co-op game until the application is restarted
Options
- Added an option to disable the truck driver model in cockpit view
- Added an option to limit FPS in-game (30/60/unlimited)
- Fixed bug where target display was not saved when leaving and relaunching the game (for players with two monitors)
- Added an option to disable KSIVA
Render
- Improved visual for waves caused by a truck driving in the water
- Improved terrain textures between mud and water in Zimnegorsk, Rift, White Valley
- Improved wheel tracks on ice patches
- Improved trees' reflections in the water
Wheels
- Further improvements for G923 True Force Feedback on PC, Xbox One, and Playstation 4
- Supported vibrotactile effects setting for G923
- Added an option to calibrate brake pedal force
- Fixed FFB for Logitech G920
Modding
- Added in-game mods browser for mod.io
- Supported co-op on modded maps
- Added regional modding plugin
- Supported auto-refund for mod trucks that were purchased in-game by the player player but were removed from mod.io afterwards
- Added indication of the intersection of objects in the editor
- Supported localization for map mods
- Fixed issues with sound packing for trucks