It looks like both truck are in a very early stage of the development, since there are a lot of problems with them. Some of them come by design the developers decided to do.
First, both trucks are heavy scouts. But get the ability to carry single cargo unit. May I ask you, why then International Loadstar 1700 did not get such ability, though it has a crane addon too? And why Kodiak C70 or ZiKZ 5368 cannot use autonomous winch. They are the same size and weight and similar design. (IRL GAZ 66 and MAZ 505 were competitors in the same contract).
At the same time F750 now is using engines from light scouts and can barely move itself when loaded.
Let alone, that module design is this much bad, that leaves huge holes after cabin, if spare wheel is not used. There is not my video below, but it clearly demonstrates the craziness of such design.
Common sense, proper balance, where are you?
- TUZ 16 is unrealistically short. It should be extended and has an ability to use 2 unit fletbed. In fact it should be Russian analog of Kodiak C70. Or at least like Zikz.
- Ford 750 should not have hole after cabin, when used without spare wheel.
- Kodiak C70 should have shorter frame, or should get the ability to use small crane as well.
The design of modules and their placement on many trucks should be fixed. There are should not be big gaps after cabin and module. Module length should be in accordance to the frame.
Please stop balancing the truck from pint of game design. Look at real life examples. Then build you game around it. Not upside down. Otherwise never, NEVER use the word simulation in ANY of your advertisement. Both new trucks added to the game are just ugly, useless pieces of junk.
Also note the bugs:
TUZ 16 only interior color is changed. Same problems as Kolob 74941 that has already been reported, but never fixed.