Sniping is very hard to call realistic when the sprinting speed is like Usain Bolt with 50lbs+ gear with a long rifle. Enemies can cross roads in less than 2 seconds and even if they get hit by a 762x54R round they are not slowed down when they should be on their ass. In CQB everyone can strafe and sprint like they are playing COD. A HUGE problem with the movement is the absence of inertia or momentum. Someone can change directions without slowing down at all. Trying to turn 180 degrees with all that weight should take at least 1 full second. Escape From Tarkov has this done well, kind of.
Something that makes the combat way better that NWI has done is an aiming deadzone when not ADS. This is a great thing that was brought from Ins2 and should definitely stay.
Thank you for taking feedback.