@oldgrumpybastard
How is it killing it?? It stops people from buying high priced equip to do a job and then just selling it and getting what they paid. It forces a player to think about their actions and purchases.
If "price vs performance" would have a positive correlation - I agree. Example whats not exactly working: See the price of a Derry 45 and what it can do with respect to a Voron AE or Azov 53/64.
And plainly from game mechanics point of view spoken - I'd personally would have liked a "depeciation per mile/hour". So if you buy something and use it once, you get a better resale price than something you have already driven for days & weeks. Something like 10% base as margin for the reseller plus e.g. 1% per hour of uptime with that truck "up to 50%" in total.
Again, I do not complain that a hardcore mode exists. My complaint is basically, that the game mechanics with "price vs. performance", "fuel consumption vs performance" are quite broken as it currently does not really matter. You do not like it? Sell it. Fuel economy is junk? Refuel, its free. And if you do not like to drive back yourself as you maybe low on fuel -> recall.
For me "missing" as an intermediate option - a recall costs cash. Ok. But if you run out of fuel - why no "road assistance onsite" charging an extra fee to bring you some fuel?