I have played Gamesworkshop specialist games since the early 90s and love the detail and the immersion of ongoing campaigns against your group of friends that they bring.
Blood bowl remained faithful to the tabletop and allowed leagues to be played amount players and your teams progressed.
Both Gothic and Gothic 2 missed this, and although 2 allows a coop campaign, would have been even better if it was vs against your friends.
Necromunda looks like it’s going the same way. A multiplayer progressive campaign would be amazing but it looks like all we are getting is a skirmish mode. This is supposed to be based on a game designed for friends battling against each other for supremacy of an area of the hive. If it’s just against AI then I think i will give it a miss.
Please make my day and correct me if I’m wrong.