animated sprite sheet on particle point sprites

Hello,

Is there a way to use a sprite sheet texture on the point sprite material of a particle system and animate the texture coordinates based on the particle age? even nicer would be to assign each particle point a "row" from the sprite sheet, and have the age of the particle increment the columns.

Hi!

I'm not entirely sure what you're asking this for - are you asking in the right place? 🙂

I believe that the user is asking about how the character models and environments are made but I doubt that games like Vampyr use sprite sheets because the game is not a 2D game but rather a 3D game.

That's what I was thinking as well, but I wanted to clarify before I answered something meaningless 🙂

@davefollmer said in animated sprite sheet on particle point sprites:

Is there a way to use a sprite sheet texture on the point sprite material of a particle system and animate the texture coordinates based on the particle age?

You can probably do this with instancing, and using UV offsets in the texturing parameters for the geometry. https://chateasy.me/chatrandom/ https://bigbucket.co/nordvpn/