Onl;y being able to save 10 gangs is redicuous, or atleast it will be once there's more than 5.
the game menu button cannot be clicked from the "back to hideout button" until you move it off then on again
there's still a deployment head glitch
pathdfinding needs work
unarmed ai just stand around getting shot and make no attempt to attack even after being shot multiple times and its clear hiding isnt an option
the ai splits its fighters after deplopying even if I've move multiple fighters into their deployment area and clearly I'm going to tear trhem appart the moment they spawn.
the end turn button randomly breaks
there needs to be more colouir options for ai gangs, you should add the palyers gang colours, and remix the existing palte colour locations atleast.
the ai, is obcessed with ziplines it ziplines back and forth the same two points
The ai will over watch right in line of sight infront of my fighters, when it needs to shoot or move
whena re we getting more gangs?
using multiple xziplines a turn breaks the animation for the ai
there are too few animations for non-relaod/shoot
on the L shaped medical boxes, when in the right hand the character holds on to thin air.