Even my old Driving Force GT works. Individual Setup. And you can map a lot of things where YOU want it.
By the way, the DFGT as well as G2x can be automated by AUTOHOTKEY (see www.autohotkey.com). Then you can even put "smart functions" on something. Like short/long/double press..." with different actions.
The problem was in my end. I had installed a wrong 32 bit driver. Now the game recognizes my wheel and after some axis issues, I finally managed to get it working. A kind of working.
Force feedback feels a joke, both in 5.1 and 6.3. Although, the biggest deal breaking issue for me is the lack of TrackIR support. If my hands are on the wheel, how the hell I am supposed to look around, when there are no working buttons for turning the cam. Keyboard and mouse is still the best way to play this game. That's a pity for a driving game...
In the PTS, the mouse movement of camera is fixed. So no more how to change the camera clicking around.
And there is a rotate camera option by two buttons implemented. Not perfect (way not), but a good start. If that would rotate the cam by 22.5° (exactly to that 0 / 22.5 / 45...) ok. One button to peek left or right and get back. So easy.
I dont see IR tracking in the near future. How many have that? And how many console players? Simple camera rotation will solve the issue for 99% of the playerbase.