Re: [Proximity Based Audible Reloads - Bug](or yet-to-be implemented feature?)

Both Fortran (NWI's sound designer) and Arc (another NWI dev) have confirmed that reloads are meant to be audible in close proximity to other players, and the fact that this currently isn't the case, is a bug.

I don't mean to nag, but is this bug still being worked on? It would be such a fantastic feature to have.

last edited by Sketchy