Co-op bot placement

Bots seem to just randomly roam around, vaguely playing the objective. It would be more interesting if there was actual enemy placement like in singleplayer games.

For example
-Tell some ai to stick to certain windows (like in your tutorial).
-Specify spots for snipers, something longe range and tell them not to move unless forced to.
-Machingunners deploy on sandbags and stuff.
-Demolitions plant c4 in places.

I know thats quite some work but if there`s an AI coding guy who gets paid then this shouldnt be much of a problem.

Hey @Viheraho,

Thanks for the feedback. I'll share it with the devs.