I just notice some bugs with the animations on the CTE, with the fire, smoke, flyes, (but not with the reload animations), the problem is when the game detectes more than 60 FPS the animations just become broken, example, if a car explodes the animation accelerates from 60 fps to 144 fps (or the number of fps you have) but the game still thinks that it is still 60 fps, so the duration of the animation is shortened by being accelerated, with the fire is hard, since the animation ends but the fire continues to burn.

(Sorry for the bad English)

last edited by Tito10star