so im trying to get this 1st gen rubi wheel to have smooth faces when i load in to editor cause i noticed it was blocky, so i go back selected all faces, went to smoothing groups, clear all, autosmooth. Bada bing bada boom right? Looks great in max, but wheni load into editor its all bubbly? First time ive ever seen any mesh do this, so i dont know what to do to fix it. I imported another wheel into the scene and loaded it into editor and it looks fine, so it must be related to mesh? I really want to use this wheel so i dont just want to use something else.
wheel in max after smoothing groups
loaded in editor
Also I tried UV mapping to fix, and it bubbled immediately in max when i unwrapped uvws. Im stumped.