I've been playing with Corsairs a bit recently, and I've noticed that the Augur Disruptor Bomb does not work the way I had understood it to. Its description reads:
The Flagship launches an augur disruption which affects all enemy ships on the battlefield. Every affected ship's detection range is removed for 45 seconds.
I had always thought that removed a ship's ability to detect cloaked units, because in the UI a ship's ability to reveal a detected ship (red dot) into a known contact is referred to as "Identification range". But Augur Disruptor Bomb actually removes a ship's Identification range, not its scanning range (scanning range is the term the help section uses to describe this).
So now understanding these terms, I've realized I have no idea why Corsairs would want this. All of their ships have the Shroud Hull attribute, meaning that they will never be detected when inside of identification range, until they also move into a ship's scanning range, in which case even if the Augur Disruption Bomb were active, they would be immediately detected.
It almost feels to me like that given the factions that have access to this ability, it's intended to be removing scanning range, and not identification range like it currently does (the fact that the tooltip confusingly refers to a term "detection range" that does not exist anywhere else in the game as far as I can tell does not help this feeling).
Is there some important piece of the puzzle I'm missing here? Is having Augur Disruption Bomb on a Corsair fleet as totally worthless as it appears?