Scuttle timing

Current when you scuttle a ship it will have a growing circle, but that means very little when the explosion animation and damage is after the circle is completed giving enough time for you to go off and take a nap and come back to dodge it by the time it explodes.

Could the scuttle damage appear when the circle is complete like all other mechanics so scuttling is an actual threat instead of free fireworks?

Ignoring the snappy remarks and some passive agressive tone, I support this idea.

Completely agree, I actually just opened the forums to make this very post. The timing on the template/preview FX is way off, compared to everything else in the game.