Yes, the armour is a much needed boost for Necrons since they don't have shields. Even so, one type of weapon makes that factor null. "Pierce-Armour: This weapon reduces its target's armour to 50." Idk who all has this, but the Tau have it and if they spam the 37 cost ship escort that has two of these guns, it's over for Necrons. I'm not sure what we should do to tweak the armour, but AP feels OP atm
@JD751 I also agree that ramming is seriously reduced. I was playing a match where Tyranids rammed me and I took barely any damage and one of them actually died despite having a decent amount of hp remaining. "Heh heh, ram into me all you like. You're just a space bug that I gotta scrape off my windshield." But this doesn't quite feel right either. Tyranids and Orks are highly melee races and seem almost useless in this current beta unless they sweep your ship clean of troops.