here's the (in my opinion) ''little things'' that we should have in Insurgency: Sandstorm
-switching weapons (here's how i think it should work)
-
*if you switch to a completely different weapon, you can only fire what's left in the gun.
-
if you switch to a weapon that fires the same calibre as what's left in your pocket, you get to keep all your mag (people would use this to get a weapon with better equipments in the middle of combat without having to deal with the hassle to costumize their setup and respawn).
-sharing weapon mag (if both guns (of you and people you'd share you ammo with) can fire the same calibre).
- This has a different use compared to ammo supply drops, it is much quicker but you're very limited of the amount you can share
-only 1 hand should hold the gun when you're going prone and standing up from a proning stance
-use pistols/short barrelled guns while climbing ladders
-''live'' gunfire and explosions in voice chat radio static
-somewhat decent vehicle interaction (e.g. flat tire when shot, damage to critical module can render the car unusable)
that's all i can think of right now,
if any of you players reading this, what other ''little things'' you would like to see in-game?