melta torpedoes are pretty weak even if you somehow get some to land
not horrible, but also a long way of from strong
pyroacid batteries have trouble getting trough voids and even with the upgrade their crit rate isnt great especially with nids apparent inability to aim contrary to what their stats say
these are the main things that use fires
there is also a tau boarding upgrade, but who builds a tau boarding fleet
fires could really use a uncapping
limiting them to 4 is just an unnecessary limitation especially in a setting like 40k where you are supposed to be able to BURN THE HERETIC!!!!
and no matter the number a single repair can fix it
the ui is also more then capable of showing more then 4 bars and remaining very clear and readable
almost as if it was designed to also show something else that had way more things counting down
please uncap the number of fires that can be on a ship so we can truly reduce our enemies to ash instead of those crits being a minor inconvenience
even the nid puke special skill isnt going to unbalance things and it would actually give a reason to have pyroacid
possibly alongside the pyropuke skill
and trough some miracle you hit a complete melta torp volley the enemy will truly feel the burn and giving a airpunching good feeling to the guy pulling that miracle off
and if someone can really do a tau boarding build with firecaste do you really have the heart, can you really be so cruel that you can limit a masterful player like that his success to a puny 4, for fleet diversity sake that kindof of daring tactics needs rewarding
please uncap the fires and let the galaxy burn, and the ships inside that galaxy burn along with it