Broken Replay function

First, i'm sorry if someone has already reported about this, but i need to point out so that you guys dev can make replay function works better:

-Mouse click is doing both function switching players and click n drag camera while timeline controller is active. It's switch to another player after every single drag and that's annoying.

-Weapon firing sound cue won't stop playing at the moment the replay is paused.

-Player's outline won't be disabled in nVidia Ansel.

-Exiting nVidia Ansel will hides the cursor forever.

Okay additional detail:

-Broken character model rigging when out of camera view. Even T-Pose
-Ansel > Game Engine > Bloom: Bloom intensifies seems too strong between the value 0 and 0.1