This has been a long time question to every mod maker , lately is has been the top one in my pms for about a month ago, and althought i answer every pm (hate ones first when they come) i wanted to make this thread and maybe get a ,moderator to make it a sticky post
It all starts with this 2 question most of the time
¿Hey Forces what specs does your pc has?, I want to get into (mod making,map making,3D modeling)
¿Hey Forces what are your PC specs I see your mods and you must need a beast PC to use them?
well not at all my specs were and are low compared to other users
so here are my specs and I also want your specs to create a list from the bottom up of minimal,recomende and 4k gaming specs
I'll start with my old laptop the one that got me into mod making back in spintires
HP 4410S proBook Laptop
32 Bit Win Vista
2.10 Ghz Intel Core 2 Duo T6570 (2 CPUs)
2 Gigs of Ram
Intel Chipset Family HD graphics max res 1920x1080 output for external screens (APU)
It got about 10 to 15 fps on a small windows in it but I was able to play some maps and only my mods since they were optimized and never went over 60k-70K polys (and looked awesome) and in full screen (1336x768) I got up to 10fps
no it cant make maps since it doesnt has a GPU or Vram
My old Work pc (I dont know all the specs but here is its DxDiag)
it ran the game good but not in full screen, it could handle some mods (not from the know mod makers) but it could do 30 to 50fps in a 1336x768 windows
and now my actual pc (half built)
Win 7 Ultimate 64x
Intel I5 2500 3.30Ghz quad core
4gb DDR3 ram Stick
EVGA Nvidia GeForce GTS 450 (stock clock)
Intel DH67BL mobo
It can go from 30 to 60 fps in 1600x900 full screen or 1600x1024 full screen with no scaling (black bars around the screen) since that the actual card limit, I can do 1920x1080 at 30 or less fps... and stay in 40 to 60 fps in windowed mode in a 1336x768 rectangle all those are tested with any mod in any map (maybe not all since some rock filled maps can bog me down sometimes)
now when it comes into Map making, im not a fan of making maps mostly because i get anxious and rush them, but i have updated some 64x64 maps from the spintires into Mud runner and never had a crash with them (maps like Canyon,River,The Pit, Oxbow,wheerdite,Silvertone OHV,TerraVerde,Siberia,TataStory,The Few,Monkey trails ) wich were really demanding in gpu and cpu maps back then I can load them in the editor in secs and move around them with ease
when it comes into 3D modeling I use Blender (free team yeah!) Substance painter 2.1,HRDI Light Studio,Vray,Autocad,3DS max 2015 and so far my biggest model its 200k (not for game, all my models are under 120k with all addons) and my latest pc can handle them and render (Cycles render for blender) a 1920x1080 image at 500 samples in 30 mins at 200 samples at 10 mins without a white back drop and take a bit longer (over 20mins) with a back drop at 200 samples
check my turbo squid link and youl see my models images (all but the Volvo c303 and chevy K5 where made with the new pc)
so now i want mod makers and Players to post your specs or screens of your dxdiag to help other get into the game
to do a dxdiag check just click crtl+r and type DxDiag and press enter