My specs and performance

Hi I have a i7 4770k, Gtx 1080ti, 8gb of ddr3 RAM.
The VRAM hits around 9.5gb of memory,
Ram is at around 7.5gb at often times.
CPU sometimes hits 100% but this may be because I disabled hyperthreading.
GPU rarely hits even 80%
I´d love to be able to get the most out of my 1440p/ 144/ 165 hz screen but I have to cap it at 100fps as it frequently drops down to 50~fps at times that none of the GPU, CPU or RAM or VRAM has hit the max % use.

What more information should I provide to the devs?
Also I dont know if my thread may be missplaced, if so a mod may please move it to the correct place. 🙂

Hey,

This is the correct place for this sort of post.

The game is still undergoing optimisation, so some PCs may not run as well as we would like them to. I'll pass this along to the team.

Thank you. I also forgot to mention that I am using the Anti aliasing Engine.ini tweak :
[/script/engine.renderersettings]
r.MSAA.CompositingSampleCount=8
r.PostProcessAAQuality=6

if everything on low, do u have free/g/v-sync enabled?
did you tried the frame rate smoothing?
also chk if bumping anisotropic filtering helps.
Finally for AA, try setting posted(collected from ue4 site and forum).
https://forums.focus-home.com/topic/30953/game-is-just-fine-update-temporal-aa-added/

last edited by chraso

Just tried it. It runs worse than what I use currently.

This in .Ini:
[/script/engine.renderersettings]
r.MSAA.CompositingSampleCount=8
r.PostProcessAAQuality=6

[ScalabilityGroups]
sg.TextureQuality=3
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.PostProcessQuality=0
sg.ViewDistanceQuality=3
sg.ShadowQuality=0
sg.AntiAliasingQuality=0

[/Script/Insurgency.INSGameUserSettings]
SpectatorSettings=(bXray=False,bShowControls=True,bMinimap=True,bTeamScores=True,bPlayerVitals=False)
bRelativeTeamColors=True
bAlwaysShowCompass=False
bShowContextualKeyHints=True
MasterVolume=0.813500
MusicVolume=0.000000
VoiceVolume=0.784500
ExcludedMatchRegions=("USEast","USWest","Asia","Australia","Russia","SouthAmerica")
ExcludedMatchGamemodes=("Skirmish","Firefight")
bClientNetStats=False
bAllowDynamicIngameLessons=True
bSelectedExcludedRegions=True
OverrideOptions=(("t.MaxFPS", (Value=120,bModified=True)),("r.MotionBlurQuality", (Value=0)),("r.ScopeRenderMode", (Value=0,bModified=True)),("r.Dismemberment", (Value=1)),("r.RagdollMaximum", (Value=8)),("r.FoliageInteractionQuality", (Value=0)),("r.ScreenPercentage", (Value=125,bModified=True)),("r.AmbientOcclusionLevels", (Value=0)),("r.MaxAnisotropy", (Value=16,bModified=True)),("r.TessellationAdaptivePixelsPerTriangle", (Value=9999999)),("r.SSR.Quality", (Value=0)),("r.Streaming.PoolSize", (Value=5000,bModified=True)),("r.Shadow.MaxResolution", (Value=2048,bModified=True)),("r.Shadow.MaxCSMResolution", (Value=2048,bModified=True)))
bClientStatLocation=False
bEnableFrameRateSmoothing=True
bEnableHUD=True
bEnableHighlights=False
bUseVSync=False
bUseDynamicResolution=False
ResolutionSizeX=2560
ResolutionSizeY=1440
LastUserConfirmedResolutionSizeX=2560
LastUserConfirmedResolutionSizeY=1440
WindowPosX=-1
WindowPosY=-1
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
AudioQualityLevel=0
FrameRateLimit=0.000000
DesiredScreenWidth=1280
DesiredScreenHeight=720
LastRecommendedScreenWidth=-1.000000
LastRecommendedScreenHeight=-1.000000
LastCPUBenchmarkResult=-1.000000
LastGPUBenchmarkResult=-1.000000
LastGPUBenchmarkMultiplier=1.000000
bUseHDRDisplayOutput=False
HDRDisplayOutputNits=1000

[/Script/Engine.GameUserSettings]
bUseDesiredScreenHeight=False

I seem to be pretty stable at around 80- 90 ~ fps with this.

Also in -game settings is low preset and 1.25 resolution with very high on textures. GPU usage at 70~% and CPU sometimes at 100% although I run with HP disabled.