Great, now we have much more correct physical models of rocks compared to the first versions of the game, thanks to the developers!
But still a few questions about the rocks:
- Now it looks like the physical models of the rocks are a little bigger than their visual models, and the wheels never touch the rocks because they are always at short distance from them.
- Aren't the rocks too slippery? They should feel very close to the asphalt, but feel like something between asphalt and ice (especially considering that the asphalt is too slippery in this game too)
- Not about rocks, but about stones - it seems that their physical models are little bigger than the visual ones too, and at the same time they feel light and made of polyfoam.