Hopefully Modding allow support for Custom BluePrints...
BluePrints could drive NBG, and given it's a simple adjustment and probably the addition of the geometry to the character models, and a bone for animating (if posible/available) night vision should be coming soon either way.
I have a Mod Group Starting, if it's only level design, i have been designing levels in Unreal Engine since 2002, so i will be active here with YouTube links and videos for less reachable topics (possibly photoshop tutorials as well.)
I use 3ds max and am a near expert level hard-surface modeller with deep background in weapons, characters, and Map (level) props, i don't like modelling vehicles, so would want someone with exprience to do that (should be driveable.)