Developers of New World Interactive. I come to you with this forum, because i feel like i'm being forced to abandon, the next best game to ever come out of the tactical FPS genre. Due to not fixing more problems within the game and instead creating even more problems with new content concerns. I'm not a game developer to say but working in the 3D animation industry for filming purposes, gives me common sense to say "why add something new to an already broken rig to make it even worse. As much as all of you are eager to push out more content, for us players to bring more attention to what your game has to offer. it is pointless if the game does not run well, glitches on alot of crucial aspects like animation cues and hitbox registration. As well as optimization frame drops and peaks.
I understand not everyone of your players, me included have the same machines that you guys run and test your game on for fixes and new content. But even if we all have the recommended specs to play the game in the first place, why must it still have frame drops and poor optimization issues. I hear alot of speculations that the new content for pc sandstorm and console port development is the main focus of your studio for this year and has recently been mentioned that it has moved on to 2020 next year for release. But how can that be if the actual product you had during release almost a year ago is still faced with pre-alpha or beta performance issues.
For the record i am running the game with an i5 6600k, 3Tb HDD with an SSD,16 gig ram, GTX 1060 6Gb and with Win 7 latest SP edition. Yet there are still optimization issues on some of the maps, especially Refinery. I would like to talk about another major problem you are facing in you competitive section of the game, but that will be for another new topic thread.
To make a long story short. For an indie dev studio that had greatness, in it's first Insurgency game release. Please don't make yourself into a Ubisoft fiasco with what they did with their latest Ghost Recon title. I left Rainbow 6 Siege just for Insurgency Sandstorm. Because it offered the tactical realism of warfare in a proper fashion, then the forced based ability shooter of Siege and made Ubisoft forget all about the initial Counter Terrorism-based tactics of its original concept. I would hate to see Sandstorm turn into another GR Breakpoint disaster and the funny part is your game was even out way before Breakpoint in the tactical shooter category. So please please please i beg you all, focus only on your technical issues first and then move on to the content and console portions. When all is working well in PC Sandstorm. And if you don't, i guarantee you that the remainder of your player base including me. Will leave to other tactical FPS categories like COD Modern Warfare 2019 and i even hate COD. But it is even bringing itself to the tactical team-based online shooter table as well.