When I started playing this game, I thought the sound design was absolutely awful. Locating foot steps was a major hardship.
It felt like the sounds only came from 8-9 distinct angles instead of having a 360 degree circle around me.
So I tried everything. Disabling/Enabling sound enhancements (which weren't on to begin with), enabling disabling the USB DAC's 7.1 Virtual surround sound, enabling/disabling Windows Sonic's 5.1 surround sound, etc.
Nothing fucking worked. I was getting mad because this game is the only one this is happening to. Then I tried plugging in the 3.5mm directly in. The 3d binaural sound (or whatever tech this game uses) made sense, it was accurate. (The verticality issue where I hear an enemy 3 floors above me and he's right next to me on my floor was still there though - but it felt x10 times better)
So there it is, this game can literally not deal with USB DACs and can't passthrough the audio.
I don't know why.
I'd much rather play with my USB DAC since it's:
- Longer so I don't have to worry about tug/pull.
- I can use my microphone and my microphone's sound isolation.
Now I thought it was only me, but I went in-game and talked to other users with a HyperX Cloud 2 and they had similar issues to mine. The sound locations were COMPLETELY messed up.
You may think "Bah it's just 1 headset", but HyperX Cloud II headsets are MASSIVELY popular. It was, and still is, the go-to headset for medium budget gaming.
It's the most popular gaming headset in NA I believe. This needs to be fixed. The position sound isn't properly passthrough'ing through the USB DAC.
I've tested numerous games: Siege, PUBG, CS:S, CS:GO, etc. None of them have that issue, so I'm sure it's a bug with this game (as there seems to be a bunch tbh).